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	<title>special projects Archives - Kevin Plummer, PhD</title>
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	<description>School Clinical &#38; Consulting Services</description>
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	<title>special projects Archives - Kevin Plummer, PhD</title>
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		<title>The Social Challenge Program</title>
		<link>https://kevinplummerphd.com/the-social-challenge-program/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-social-challenge-program</link>
		
		<dc:creator><![CDATA[K. Plummer Site]]></dc:creator>
		<pubDate>Mon, 15 Aug 2016 14:02:56 +0000</pubDate>
				<category><![CDATA[Special Projects]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[special projects]]></category>
		<guid isPermaLink="false">http://kevinplummerphd.com/?p=321</guid>

					<description><![CDATA[<p>The Social Challenge Program (3rd edition) was produced in 1992 (first edition 1986) as a social skills building curriculum—group therapy/classroom intervention—with children ages 7-14 years old. It is currently out of print and no longer available, but it was widely distributed in schools, children’s psychiatric hospitals, and mental health private practices and agencies throughout the [&#8230;]</p>
<p>The post <a href="https://kevinplummerphd.com/the-social-challenge-program/">The Social Challenge Program</a> appeared first on <a href="https://kevinplummerphd.com">Kevin Plummer, PhD</a>.</p>
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										<content:encoded><![CDATA[<p>The Social Challenge Program (3rd edition) was produced in 1992 (first edition 1986) as a social skills building curriculum—group therapy/classroom intervention—with children ages 7-14 years old. It is currently out of print and no longer available, but it was widely distributed in schools, children’s psychiatric hospitals, and mental health private practices and agencies throughout the United States and several countries around the world.</p>
<p>The Social Challenge Program consisted of twenty-one therapeutic skill-building activities—outlined in step-by-step fashion—that provided training and development of dozens of social skills. Children learned—in structured group sessions—how to negotiate, cooperate, respond appropriately to peer conflict, maintain self-control, deal effectively with social pressures, and much more. Each activity required three 45-minute group sessions and during these sessions children experienced the support of their peers while tackling personal problems and shaping their own identity. Children benefitted from the program by broadening their repertoire of social skills, developing better problem-solving ability, and increasing their sensitivity to the feelings and intentions of others.</p>
<p>The Social Challenge Program was designed as a “stand alone” program, but the research on social competence indicated that social skills training programs often fell short of their goals because the participants could not generalize their new skills outside the skill building sessions. Children needed social skills to be taught in deliberate fashion—that was not in doubt—but new social skills also needed to be practiced—with adult guidance and direction—to enable children to internalize and generalize what they had learned. People who used The Social Challenge Program were encouraged to provide these opportunities with whatever means they had available. This led to the creation of the New Frontiers Game, a way to practice social skills in a “real life” setting while receiving necessary coaching from qualified adults. The two programs were most effective when they were used together, alternating sessions, a couple of sessions of skill development followed by a few sessions of practice and application.</p>
<p>The <a href="http://kevinplummerphd.com/new-frontiers-game/">New Frontiers Game</a> is described separately.</p>
<p>The post <a href="https://kevinplummerphd.com/the-social-challenge-program/">The Social Challenge Program</a> appeared first on <a href="https://kevinplummerphd.com">Kevin Plummer, PhD</a>.</p>
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		<title>New Frontiers Game</title>
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		<dc:creator><![CDATA[K. Plummer Site]]></dc:creator>
		<pubDate>Mon, 15 Aug 2016 13:43:19 +0000</pubDate>
				<category><![CDATA[Special Projects]]></category>
		<category><![CDATA[cooperation]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[special projects]]></category>
		<guid isPermaLink="false">http://kevinplummerphd.com/?p=312</guid>

					<description><![CDATA[<p>New Frontiers, developed in 1986, was a cooperative therapeutic board game set in the context of a wilderness expedition. It was designed to provide a practice/generalization experience for children ages 7-14 years old who were working on the development of social skills and social competence. Success throughout the game depended on proper application of social [&#8230;]</p>
<p>The post <a href="https://kevinplummerphd.com/new-frontiers-game/">New Frontiers Game</a> appeared first on <a href="https://kevinplummerphd.com">Kevin Plummer, PhD</a>.</p>
]]></description>
										<content:encoded><![CDATA[<figure id="attachment_980" aria-describedby="caption-attachment-980" style="width: 262px" class="wp-caption alignleft"><a href="http://kevinplummerphd.com/wp-content/uploads/New-Frontiers900.png"><img fetchpriority="high" decoding="async" class="wp-image-980 size-medium" src="http://kevinplummerphd.com/wp-content/uploads/New-Frontiers900-262x300.png" alt="New-Frontiers900" width="262" height="300" srcset="https://kevinplummerphd.com/wp-content/uploads/New-Frontiers900-262x300.png 262w, https://kevinplummerphd.com/wp-content/uploads/New-Frontiers900-768x880.png 768w, https://kevinplummerphd.com/wp-content/uploads/New-Frontiers900-894x1024.png 894w, https://kevinplummerphd.com/wp-content/uploads/New-Frontiers900-65x75.png 65w, https://kevinplummerphd.com/wp-content/uploads/New-Frontiers900.png 900w" sizes="(max-width: 262px) 100vw, 262px" /></a><figcaption id="caption-attachment-980" class="wp-caption-text"><em>click for closer view</em></figcaption></figure>
<p>New Frontiers, developed in 1986, was a cooperative therapeutic board game set in the context of a wilderness expedition. It was designed to provide a practice/generalization experience for children ages 7-14 years old who were working on the development of social skills and social competence. Success throughout the game depended on proper application of social skills and social judgment as participants made their way through mountain ranges and forests, down wild rivers, through caves and swamps, and over collapsed bridges.</p>
<p>Teams for the New Frontiers Game were not formed to compete, but to help each other survive. Success throughout the game depended on the entire group, rather than the survival of the individual, as the expedition required cooperation around solving social problems, answering personal questions, discussing emotional issues, and reaching consensus about moral dilemmas. Progress through the game (it took many sessions to complete the expedition course) was measured by the individual furthest behind. At the beginning of the next game session, all participants started from that person’s position on the board.</p>
<p><img decoding="async" class="size-medium wp-image-316 alignright" src="http://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1-300x300.png" alt="NewFrontiers-art1" width="300" height="300" srcset="https://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1-300x300.png 300w, https://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1-150x150.png 150w, https://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1-768x768.png 768w, https://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1-75x75.png 75w, https://kevinplummerphd.com/wp-content/uploads/NewFrontiers-art1.png 900w" sizes="(max-width: 300px) 100vw, 300px" />New Frontiers was large (3.5’ X 3’), colorful, and elaborately illustrated to maximize engagement and motivation to play. The game was structured enough to provide children with a rich social experience, yet spontaneous enough and motivating enough to simulate “real life”. New Frontiers was designed to be effective as a “stand-alone” program, but it was most effective when it was used in conjunction with a social skills building curriculum such as The Social Challenge Program (described in a separate document), alternating sessions, a couple of sessions of skill development followed by a few sessions of practice and application with New Frontiers.</p>
<p>New Frontiers is currently out of print and no longer available, but it was widely distributed in schools, children’s psychiatric hospitals, and mental health private practices and agencies throughout the United States and several countries around the world.</p>
<p>Today, New Frontiers would probably be a tremendous success as a therapeutic video game.</p>
<p>The post <a href="https://kevinplummerphd.com/new-frontiers-game/">New Frontiers Game</a> appeared first on <a href="https://kevinplummerphd.com">Kevin Plummer, PhD</a>.</p>
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